For All Seasons by Andreas Müller, 2004 A piece about memories, seasons and using the elements of the textual representation of the memory to create an interactive one. -------------------------------------------------------------------------- Keys: Camera: - Move around by dragging the right mouse button. - Zoom in and out with your scroll wheel or 'a' and 'z'. Interaction: - Drag with your left mouse button. - Left CTRL pauses the simulation, but you can still move the camera. - On "Autumn" you start and stop the whirlwind with SPACE and move the letters back with ENTER. Other: - ESC takes you one step back, exits if you're in the main menu. - F12 takes a screenshot. Basically all you really need to know is, use the mouse, exit with ESC. -------------------------------------------------------------------------- Requirements: - Windows PC, Pentium 3 800 Mhz or higher running windows 2000 or later. - A decent graphics card. If it has 16MB of memory or more it's probably adequate. - Forcing Full Screen Antialiasing in your video settings could help it look nicer, but depending on your videocard, performance will be affected. - Also chances are you have "Wait for Vertical Sync" turned off, this will cause an effect called "tearing" where you will see parts of two different frames on the screen. Turning this on will result in a smoother display. -------------------------------------------------------------------------- Misc: - You are viewing this piece at your own risk, although I have tested it on a number of machines I can not guarantee what it will do to yours. -------------------------------------------------------------------------- Contact: Send questions or comments to: andreas@hi-res.net See more work at: www.hahakid.net